Posts Tagged ‘Games Industry Jobs’

Monsters

by StarCrewZ

In 1994 Monster.com started operations in Maynard Massachusetts, beginning a revolution in online access to jobs all over the world. Their website currently lists over 800,000 jobs in the US by their own count. With over 12% reach into the online job shoppers market, they have captured twice the market share of their closest competitor CareerBuilder.com and YahooJobs.com. With point-and-shoot access for resume submission to most available jobs, you would think the chance for landing your dream job couldn’t be better.

However, many jobs seekers are being “virtually” trampled by a mad rush on the choice positions.

The Monsters of online job search have created tremendous opportunity for career advancement. At the same time, they have created a growing problem not only for those seeking employment, but also for the companies who use job search engines to drive candidates to their door. They have created a monster of a different kind and it’s getting bigger and uglier.

We talk to candidates and Human Resource departments every day in our business. Candidates complain that they send out lots of resumes, but get fewer calls back and when they do get called for an interview, they feel they are being treated more and more like a commodity. They describe it being like a cattle-call, with frustration and disappointment becoming the norm. (more…)

Video Game Industry Leads Entertainment Job Creation in Texas

Incentive Program Grows Video Game Industry and State Investment

JANUARY 3, 2011 – WASHINGTON, DC – The computer and video game industry created more full time jobs in the past two years than any other moving image entertainment sector, according to a new report from the Texas Comptroller of Public Accounts. An Analysis of Texas Economic Development Initiatives highlights state investment from the film, television, commercial, and video game industries and how each benefited from the “Texas Moving Image Industry Incentive Program.”

“The Texas incentive program is a great example of how investing in the computer and video game industry attracts 21st century jobs and boosts a state’s economy,” said Michael D. Gallagher, president and CEO of the Entertainment Software Association, the trade association representing U.S. computer and video game publishers. “We commend Governor Perry and the Texas legislature for their vision in creating a program to cultivate these high-tech jobs.”

The comptroller’s report found that the state’s incentive program, first enacted in 2007 and expanded in 2009, contributed significantly to the computer and video game industry’s growth in Texas by creating an estimated 1,700 jobs between April 2009 and August 2010. The incentive program provides grants for qualifying productions including movies, television shows, commercials and computer and video games in an effort to create jobs for Texas residents.

“Texas was one of the first states with an incentive for the video game industry, and it has proven successful,” said Texas Comptroller Susan Combs. “In 2009, the video game industry spent $234 million in Texas and employed 3,400 permanent workers with a positive economic impact on the state and on their local communities.”

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